VtkWriter.hh 12 KB
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#include <list>
#include <vector>
#include "DOFVector.h"

namespace AMDiS {

  template<typename T>
  void VtkWriter::writeFile(T &file)
  {
    int nVertices = (*dataCollector)[0]->getNumberVertices();
    int nElements = (*dataCollector)[0]->getNumberElements();
    int vertices = (*dataCollector)[0]->getMesh()->getGeo(VERTEX);

    if ((dim == 2) && (degree == 2)) {
      nVertices += (*dataCollector)[0]->getNumberInterpPoints();
      nElements *= 4;
    } else if ((dim == 2) && (degree == 3)) {
      nVertices += (*dataCollector)[0]->getNumberInterpPoints();
      nElements *= 9;
    } else if ((dim == 2) && (degree == 4)) {
      nVertices += (*dataCollector)[0]->getNumberInterpPoints();
      nElements *= 16;
    }

    file << "<?xml version=\"1.0\"?>\n";
    file << "<VTKFile type=\"UnstructuredGrid\" version=\"0.1\" byte_order=\"LittleEndian\">\n";
    file << "  <UnstructuredGrid>\n";
    file << "    <Piece NumberOfPoints=\"" << nVertices 
	 << "\" NumberOfCells=\"" << nElements << "\">\n";
    file << "      <Points>\n";
    file << "        <DataArray type=\"Float32\" NumberOfComponents=\"3\" format=\"ascii\">\n";
    
    writeVertexCoords(file);
    
    file << "        </DataArray>\n";
    file << "      </Points>\n";
    file << "      <Cells>\n";
    file << "        <DataArray type=\"Int32\" Name=\"offsets\">\n";
    
    for (int i = 0; i < nElements; i++) {
      file << " " << (i + 1) * vertices << "\n";
    }

    file << "        </DataArray>\n";
    file << "        <DataArray type=\"UInt8\" Name=\"types\">\n";

    for (int i = 0; i < nElements; i++) {
      switch (vertices) {
      case 2:
	file << " 3\n";
	break;
      case 3: 
	file << " 5\n";
	break;
      case 4:
	file << " 10\n";
	break;		    
      default:
	break;
      }	   
    }

    file << "        </DataArray>\n";
    file << "        <DataArray type=\"Int32\" Name=\"connectivity\">\n";
    
    writeConnectivity(file);
    
    file << "        </DataArray>\n";    
    file << "      </Cells>\n";
    file << "      <PointData>\n";
    
    for (int i = 0; i < static_cast<int>(dataCollector->size()); i++) {
      file << "        <DataArray type=\"Float32\" Name=\"value" << i 
	   << "\" format=\"ascii\">\n";
      
      writeVertexValues(file, i);
      
      file << "        </DataArray>\n";
    }
    
    file << "      </PointData>\n";
    file << "    </Piece>\n";
    file << "  </UnstructuredGrid>\n";
    file << "</VTKFile>\n";
  }
  
  template<typename T>
  void writeVertexCoords(T &file)
  {
    DOFVector< std::list<VertexInfo> > *vertexInfos = (*dataCollector)[0]->getVertexInfos();
    DOFVector< std::list<VertexInfo> >::Iterator it(vertexInfos, USED_DOFS);
    int counter = 0;

    // For all DOFs of vertices, write the coordinates.
    for (it.reset(); !it.end(); ++it) {
      // for all vertex infos of this DOF
      std::list<VertexInfo>::iterator it2;
      for (it2 = it->begin(); it2 != it->end(); ++it2) {
	it2->outputIndex = counter++;
	writeCoord(file, it2->coords);
      }
    }

    // For the second dim case, write also the interpolation points.
    if ((dim == 2) && (degree > 1)) {
      DOFVector< std::list< WorldVector<double> > > *interpPointCoords = (*dataCollector)[0]->getInterpPointCoords();
      DOFVector< std::list< WorldVector<double> > >::Iterator pointIt(interpPointCoords, USED_DOFS);
      
      for (pointIt.reset(); !pointIt.end(); ++pointIt) {
	std::list< WorldVector<double> >::iterator it2;
	for (it2 = pointIt->begin(); it2 != pointIt->end(); ++it2) {
	  writeCoord(file, *it2);
	}
      }
    }
  }

  template<typename T>
  void writeVertexValues(T &file, int componentNo)
  {
    //    DOFVector<int> *interpPointInd;
    //    DOFVector<double> *values;
    //    DOFVector< std::list<WorldVector<double> > > *dofCoords;

    DOFVector<int> *interpPointInd = (*dataCollector)[componentNo]->getInterpPointInd();
    DOFVector<double> *values = (*dataCollector)[componentNo]->getValues();
    DOFVector< std::list<WorldVector<double> > > *dofCoords = (*dataCollector)[componentNo]->getDofCoords();

    /*
#ifdef _OPENMP
#pragma omp critical 
#endif
    {   
      interpPointInd = (*dataCollector)[componentNo]->getInterpPointInd();
      values = (*dataCollector)[componentNo]->getValues();
      dofCoords = (*dataCollector)[componentNo]->getDofCoords();
    }
    */
    DOFVector<int>::Iterator intPointIt(interpPointInd, USED_DOFS);
    DOFVector<double>::Iterator valueIt(values, USED_DOFS);
    DOFVector< std::list<WorldVector<double> > >::Iterator coordIt(dofCoords, USED_DOFS);
          
    // Write the values for all vertex DOFs.
    for (intPointIt.reset(), valueIt.reset(), coordIt.reset();
	 !intPointIt.end(); 
	 ++intPointIt, ++valueIt, ++coordIt) {

      if (*intPointIt == -2) {
	for (int i = 0; i < static_cast<int>(coordIt->size()); i++) {
	  file << " " << (fabs(*valueIt) < 1e-40 ? 0.0 : *valueIt) << "\n";
	}
      }
    }        

    // For the second dim case, write also the values of the interpolation points.
    if ((dim == 2) && (degree > 1)) {
      DOFVector< std::list<WorldVector<double> > >::Iterator 
	interpCoordIt((*dataCollector)[componentNo]->getInterpPointCoords(), USED_DOFS);
    
      for (intPointIt.reset(), valueIt.reset(), interpCoordIt.reset();
	   !intPointIt.end(); 
	   ++intPointIt, ++valueIt, ++interpCoordIt) {      
	
	if (*intPointIt >= 0) {
	  for (int i = 0; i < static_cast<int>(interpCoordIt->size()); i++) {
	    file << " " << (fabs(*valueIt) < 1e-40 ? 0.0 : *valueIt) << "\n";
	  }
	}
      }
    }    
  }
  
  template<typename T>
  void writeConnectivity(T &file)
  {
    // For the second dim case, and if higher order Lagrange elements are used,
    // write the connectivity by extra functions.
    if ((dim == 2) && (degree == 2)) {
      writeConnectivity_dim2_degree2(file);
    } else if ((dim == 2) && (degree == 3)) {
      writeConnectivity_dim2_degree3(file);
    } else if ((dim == 2) && (degree == 4)) {
      writeConnectivity_dim2_degree4(file);   
    } else {
      std::list<ElementInfo> *elements = (*dataCollector)[0]->getElementInfos();
      std::list<ElementInfo>::iterator elementIt;
      int vertices = (*dataCollector)[0]->getMesh()->getGeo(VERTEX);
      
      for (elementIt = elements->begin(); elementIt != elements->end(); ++elementIt) {
	// for all vertices
	for (int i = 0; i < vertices; i++) {
	  file << " " << elementIt->vertexInfo[i]->outputIndex;
	}
	file << "\n";
      } 
    }
  }
  
  template<typename T>
  void writeConnectivity_dim2_degree2(T &file)
  {
    std::list<ElementInfo> *elements = (*dataCollector)[0]->getElementInfos();
    std::list<ElementInfo>::iterator elementIt;

    std::vector< std::vector<int> > *interpPoints = (*dataCollector)[0]->getInterpPoints();
    std::vector< std::vector<int> >::iterator pointIt;

    int nVertices = (*dataCollector)[0]->getNumberVertices();

    for (pointIt = interpPoints->begin(), elementIt = elements->begin(); 
	 pointIt != interpPoints->end(); 
	 ++pointIt, ++elementIt) {
    
      file << " " << elementIt->vertexInfo[0]->outputIndex
	   << " " << (*pointIt)[1] + nVertices
	   << " " << (*pointIt)[2] + nVertices << "\n";

      file << " " << elementIt->vertexInfo[2]->outputIndex 
	   << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[1] + nVertices << "\n";

      file << " " << elementIt->vertexInfo[1]->outputIndex
	   << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[2] + nVertices << "\n";

      file << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[1] + nVertices 
	   << " " << (*pointIt)[2] + nVertices << "\n";
    }
  }

  template<typename T>
  void writeConnectivity_dim2_degree3(T &file)
  {
    std::list<ElementInfo> *elements = (*dataCollector)[0]->getElementInfos();
    std::list<ElementInfo>::iterator elementIt;

    std::vector< std::vector<int> > *interpPoints = (*dataCollector)[0]->getInterpPoints();
    std::vector< std::vector<int> >::iterator pointIt;

    int nVertices = (*dataCollector)[0]->getNumberVertices();

    for (pointIt = interpPoints->begin(), elementIt = elements->begin(); 
	 pointIt != interpPoints->end(); 
	 ++pointIt, ++elementIt) {
                          
      file << " " << elementIt->vertexInfo[0]->outputIndex
	   << " " << (*pointIt)[3] + nVertices
	   << " " << (*pointIt)[4] + nVertices << "\n";

      file << " " << (*pointIt)[4] + nVertices
	   << " " << (*pointIt)[5] + nVertices
	   << " " << (*pointIt)[6] + nVertices << "\n";

      file << " " << (*pointIt)[3] + nVertices
	   << " " << (*pointIt)[4] + nVertices
	   << " " << (*pointIt)[6] + nVertices << "\n";

      file << " " << (*pointIt)[2] + nVertices
	   << " " << (*pointIt)[3] + nVertices
	   << " " << (*pointIt)[6] + nVertices << "\n";

      file << " " << elementIt->vertexInfo[1]->outputIndex
	   << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[5] + nVertices << "\n";

      file << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[6] + nVertices
	   << " " << (*pointIt)[5] + nVertices << "\n";

      file << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[1] + nVertices
	   << " " << (*pointIt)[6] + nVertices << "\n";

      file << " " << (*pointIt)[1] + nVertices
	   << " " << (*pointIt)[2] + nVertices
	   << " " << (*pointIt)[6] + nVertices << "\n";

      file << " " << elementIt->vertexInfo[2]->outputIndex 
	   << " " << (*pointIt)[1] + nVertices
	   << " " << (*pointIt)[2] + nVertices << "\n";
     
      
    }
  }

  template<typename T>
  void writeConnectivity_dim2_degree4(T &file)
  {
    std::list<ElementInfo> *elements = (*dataCollector)[0]->getElementInfos();
    std::list<ElementInfo>::iterator elementIt;

    std::vector< std::vector<int> > *interpPoints = (*dataCollector)[0]->getInterpPoints();
    std::vector< std::vector<int> >::iterator pointIt;

    int nVertices = (*dataCollector)[0]->getNumberVertices();

    for (pointIt = interpPoints->begin(), elementIt = elements->begin(); 
	 pointIt != interpPoints->end(); 
	 ++pointIt, ++elementIt) {

      file << " " << elementIt->vertexInfo[0]->outputIndex 
	   << " " << (*pointIt)[5] + nVertices
	   << " " << (*pointIt)[6] + nVertices << "\n";

      file << " " << (*pointIt)[5] + nVertices
	   << " " << (*pointIt)[9] + nVertices
	   << " " << (*pointIt)[6] + nVertices << "\n";

      file << " " << (*pointIt)[6] + nVertices
	   << " " << (*pointIt)[7] + nVertices
	   << " " << (*pointIt)[9] + nVertices << "\n";

      file << " " << (*pointIt)[7] + nVertices
	   << " " << (*pointIt)[9] + nVertices
	   << " " << (*pointIt)[10] + nVertices << "\n";

      file << " " << (*pointIt)[7] + nVertices
	   << " " << (*pointIt)[8] + nVertices
	   << " " << (*pointIt)[10] + nVertices << "\n";

      file << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[8] + nVertices
	   << " " << (*pointIt)[10] + nVertices << "\n";

      file << " " << elementIt->vertexInfo[1]->outputIndex 
	   << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[8] + nVertices << "\n";

      file << " " << (*pointIt)[4] + nVertices
	   << " " << (*pointIt)[5] + nVertices
	   << " " << (*pointIt)[9] + nVertices << "\n";

      file << " " << (*pointIt)[4] + nVertices
	   << " " << (*pointIt)[9] + nVertices
	   << " " << (*pointIt)[11] + nVertices << "\n";

      file << " " << (*pointIt)[9] + nVertices
	   << " " << (*pointIt)[10] + nVertices
	   << " " << (*pointIt)[11] + nVertices << "\n";

      file << " " << (*pointIt)[1] + nVertices
	   << " " << (*pointIt)[10] + nVertices
	   << " " << (*pointIt)[11] + nVertices << "\n";

      file << " " << (*pointIt)[0] + nVertices
	   << " " << (*pointIt)[1] + nVertices
	   << " " << (*pointIt)[10] + nVertices << "\n";

      file << " " << (*pointIt)[3] + nVertices
	   << " " << (*pointIt)[4] + nVertices
	   << " " << (*pointIt)[11] + nVertices << "\n";

      file << " " << (*pointIt)[2] + nVertices
	   << " " << (*pointIt)[3] + nVertices
	   << " " << (*pointIt)[11] + nVertices << "\n";

      file << " " << (*pointIt)[1] + nVertices
	   << " " << (*pointIt)[2] + nVertices
	   << " " << (*pointIt)[11] + nVertices << "\n";

      file << " " << elementIt->vertexInfo[2]->outputIndex 
	   << " " << (*pointIt)[2] + nVertices
	   << " " << (*pointIt)[3] + nVertices << "\n";

    }
  }

}