AdaptInstationary.h 5.49 KB
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// ============================================================================
// ==                                                                        ==
// == AMDiS - Adaptive multidimensional simulations                          ==
// ==                                                                        ==
// ============================================================================
// ==                                                                        ==
// ==  crystal growth group                                                  ==
// ==                                                                        ==
// ==  Stiftung caesar                                                       ==
// ==  Ludwig-Erhard-Allee 2                                                 ==
// ==  53175 Bonn                                                            ==
// ==  germany                                                               ==
// ==                                                                        ==
// ============================================================================
// ==                                                                        ==
// ==  http://www.caesar.de/cg/AMDiS                                         ==
// ==                                                                        ==
// ============================================================================

/** \file AdaptInstationary.h */

#ifndef AMDIS_ADAPTINSTATIONARY_H
#define AMDIS_ADAPTINSTATIONARY_H

#include <string>
#include <ctime>
#include <queue>
#include "Flag.h"
#include "MemoryManager.h"
#include "AdaptInfo.h"
#include "AdaptBase.h"
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#include "AMDiS_fwd.h"
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namespace AMDiS {

  /** \ingroup Adaption  
   * \brief
   * AdaptInstationary implements the adaptive procdure for time dependent 
   * problems (see ProblemInstat). It contains a pointer to a ProblemInstat
   * object.
   */
  class AdaptInstationary : public AdaptBase
  {
  public:
    /** \brief
     * Creates a AdaptInstationary object with the given name for the time 
     * dependent problem problemInstat.
     */
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    AdaptInstationary(std::string name, 
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		      ProblemIterationInterface *problemStat,
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		      AdaptInfo *info,
		      ProblemTimeInterface *problemInstat,
		      AdaptInfo *initialInfo,
                      time_t initialTimestamp = 0);
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    /// Destructor
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    virtual ~AdaptInstationary();

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    /// Sets \ref strategy to aStrategy
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    inline void setStrategy(int aStrategy) { 
      strategy = aStrategy; 
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    }
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    /// Returns \ref strategy
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    const int getStrategy() const {
      return strategy;
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    }
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    /// Implementation of AdaptBase::adapt()
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    virtual int adapt();

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    /// Serialization
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    virtual void serialize(std::ostream &out);
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    /// deserialization
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    virtual void deserialize(std::istream &in);
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  protected:
    /** \brief
     * Implements one (maybe adaptive) timestep. Both the explicit and the 
     * implicit time strategy are implemented. The semi-implicit strategy 
     * is only a special case of the implicit strategy with a limited number of 
     * iterations (exactly one).
     * The routine uses the parameter \ref strategy to select the strategy:
     * strategy 0: Explicit strategy, 
     * strategy 1: Implicit strategy.
     */
    virtual void oneTimestep();

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    /// Initialisation of this AdaptInstationary object
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    void initialize(const std::string& aName);
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    /// Implements the explit time strategy. Used by \ref oneTimestep().
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    virtual void explicitTimeStrategy();

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    /// Implements the implicit time strategy. Used by \ref oneTimestep().
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    virtual void implicitTimeStrategy();

    /** \brief
     * Checks whether the runtime of the queue (of the servers batch system) requires
     * to stop the calculation and to reschedule the problem to the batch system.
     *
     * The function return true, if there will be a timeout in the near future, and
     * therefore the problem should be rescheduled. Otherwise, the return value is
     * false.
     */
    bool checkQueueRuntime();

  protected:
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    /// Strategy for choosing one timestep
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    int strategy; 

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    /// Parameter \f$ \delta_1 \f$ used in time step reduction
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    double time_delta_1;
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    /// Parameter \f$ \delta_2 \f$ used in time step enlargement
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    double time_delta_2;
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    /** \brief
     * If this parameter is 1 and the instationary problem is stable, hence the number
     * of solver iterations to solve the problem is zero, the adaption loop will stop.
     */
    int breakWhenStable;

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    ///
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    bool fixedTimestep_;

    /** \brief
     * Runtime of the queue (of the servers batch system) in seconds. If the problem
     * runs on a computer/server without a time limited queue, the value is -1.
     */
    int queueRuntime_;

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    /// Name of the file used to automatically serialize the problem.
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    std::string queueSerializationFilename_;
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    /** \brief
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     * Timestamp at the beginning of all calculations. It is used to calculate the 
     * overall runtime of the problem.
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     */
    time_t initialTimestamp_;

    /** \brief
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     * Timestamp at the beginning of the last timestep iteration. Is is used to 
     * calculate the runtime of the last timestep.
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     */
    time_t iterationTimestamp_;

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    /// Stores the runtime (in seconds) of some last timestep iterations.
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    std::queue<int> lastIterationsDuration_;
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    /** \brief
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     * In debug mode, the adapt loop will print information about timestep decreasing 
     * and increasing.
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     */
    bool dbgMode;
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  };

}

#endif // AMDIS_ADAPTINSTATIONARY_H