From b82fbff7621d809ad844946165d6b3aa73df288f Mon Sep 17 00:00:00 2001 From: Oliver Sander <sander@igpm.rwth-aachen.de> Date: Wed, 16 Nov 2011 17:52:44 +0000 Subject: [PATCH] Use ScaledIdentityMatrix instead of hand-coding something similar [[Imported from SVN: r8221]] --- dune/gfe/pktop1mgtransfer.hh | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/dune/gfe/pktop1mgtransfer.hh b/dune/gfe/pktop1mgtransfer.hh index 51cb6a6b..62b700ec 100644 --- a/dune/gfe/pktop1mgtransfer.hh +++ b/dune/gfe/pktop1mgtransfer.hh @@ -53,10 +53,6 @@ public: int rows = fineBasis.size(); int cols = p1Basis.size(); - // Make identity matrix - TransferMatrixBlock identity(0); - for (int i=0; i<identity.N(); i++) - identity[i][i] = 1; #if 0 // A factory for the shape functions typedef typename Dune::PQkLocalFiniteElementCache<ctype, field_type, dim, 1> P1FECache; @@ -144,9 +140,7 @@ public: size_t globalFine = fineBasis.index(*it, j); size_t globalCoarse = p1Basis.index(*it, i); - TransferMatrixBlock matValue = identity; - matValue *= values[i]; - (*this->matrix_)[globalFine][globalCoarse] = matValue; + (*this->matrix_)[globalFine][globalCoarse] = Dune::ScaledIdentityMatrix<double,dim>(values[i]); } } -- GitLab