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    #ifndef QUATERNION_HH
    #define QUATERNION_HH
    
    #include <dune/common/fvector.hh>
    #include <dune/common/exceptions.hh>
    
    template <class T>
    class Quaternion : public Dune::FieldVector<T,4>
    {
    public:
    
    
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        Quaternion() {}
        Quaternion(const Dune::FieldVector<T,4>& other) : Dune::FieldVector<T,4>(other) {}
    
    
        /** \brief Return the identity element */
        static Quaternion<T> identity() {
            Quaternion<T> id;
            id[0] = 0;
            id[1] = 0;
            id[2] = 0;
            id[3] = 1;
            return id;
        }
    
    
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        /** \brief The exponential map from \f$ \mathfrak{so}(3) \f$ to \f$ SO(3) \f$
         */
        static Quaternion<T> exp(const T& v0, const T& v1, const T& v2) {
            Quaternion<T> q;
    
            T normV = std::sqrt(v0*v0 + v1*v1 + v2*v2);
    
    
            // Stabilization for small |v| due Grassia
            T sin   = (normV < 1e-4) ? 0.5 * (normV*normV/48) : std::sin(normV/2)/normV;
    
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            // if normV == 0 then q = (0,0,0,1)
    
            assert(!isnan(sin));
    
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            q[0] = sin * v0;
            q[1] = sin * v1;
            q[2] = sin * v2;
            q[3] = std::cos(normV/2);
    
            return q;
        }
    
        /** \brief Right quaternion multiplication */
    
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        Quaternion<T> mult(const Quaternion<T>& other) const {
    
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            Quaternion<T> q;
            q[0] =   (*this)[3]*other[0] - (*this)[2]*other[1] + (*this)[1]*other[2] + (*this)[0]*other[3];
            q[1] =   (*this)[2]*other[0] + (*this)[3]*other[1] - (*this)[0]*other[2] + (*this)[1]*other[3];
            q[2] = - (*this)[1]*other[0] + (*this)[0]*other[1] + (*this)[3]*other[2] + (*this)[2]*other[3];
            q[3] = - (*this)[0]*other[0] - (*this)[1]*other[1] - (*this)[2]*other[2] + (*this)[3]*other[3];
    
            return q;
        }
        /** \brief Return the tripel of director vectors represented by a unit quaternion
    
        The formulas are taken from Dichmann, Li, Maddocks, (2.6.4), (2.6.5), (2.6.6)
        */
        Dune::FieldVector<T,3> director(int i) const {
            
            Dune::FieldVector<T,3> d;
            const Dune::FieldVector<T,4>& q = *this;   // simpler notation
    
            if (i==0) {
                d[0] = q[0]*q[0] - q[1]*q[1] - q[2]*q[2] + q[3]*q[3];
                d[1] = 2 * (q[0]*q[1] + q[2]*q[3]);
                d[2] = 2 * (q[0]*q[2] - q[1]*q[3]);
            } else if (i==1) {
                d[0] = 2 * (q[0]*q[1] - q[2]*q[3]);
                d[1] = -q[0]*q[0] + q[1]*q[1] - q[2]*q[2] + q[3]*q[3];
                d[2] = 2 * (q[1]*q[2] + q[0]*q[3]);
            } else if (i==2) {
                d[0] = 2 * (q[0]*q[2] + q[1]*q[3]);
                d[1] = 2 * (q[1]*q[2] - q[0]*q[3]);
                d[2] = -q[0]*q[0] - q[1]*q[1] + q[2]*q[2] + q[3]*q[3];
            } else
                DUNE_THROW(Dune::Exception, "Nonexisting director " << i << " requested!");
    
            return d;
        }
                
        /** \brief Turn quaternion into a unit quaternion by dividing by its Euclidean norm */
        void normalize() {
            (*this) /= this->two_norm();
        }
    
    };
    
    #endif