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CHANGELOG.md 2.35 KiB

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  • The RigidBodyMotion class has been removed. Please use ProductManifold<RealTuple,Rotation> from now on.

  • You can use std::tuple_element and std::tuple_size with ProductManifolds now.

  • Building the module requires CMake version 3.16 now, to be in line with the current core modules.

  • All files that implement densities have been put into the densities subdirectory.

  • All files that implement assemblers have been moved to the assemblers subdirectory.

  • All files that implement target spaces have been moved to the spaces subdirectory.

  • The file periodic1dpq1nodalbasis.hh has been removed. Use periodicbasis.hh from the dune-functions module in the future.

  • Replaced the class GlobalGeodesicFEFunction by a new one called GlobalGFEFunction. There are two important changes: First of all, the new class implements the dune-functions interface rather than the deprecated one based on inheritance from VirtualGridViewFunction. Secondly, the new class does not hard-wire geodesic interpolation anymore. Rather, you can give it interpolation classes which then govern how interpolation is done.

  • Added dune-gmsh4 as a dependency

  • Build cosserat-continuum for different combinations of LFE-orders and GFE-orders, the respective program is called cosserat-continuum-Xd-in-Xd-LFE_ORDER-GFE_ORDER TODO: This is now set during compile time, but shall be changed to be set during runtime.

  • Do not scale the density functions with the thickness to avoid confusion since some densities need to be scaled and some do not need to be scaled with the thickness depending on the dimension of the grid, their direction and their kind (Neumann or volume load).

  • Fix bug in the RealTuple::log method: Calling log(a,b)returned a-b instead of b-a.

  • Fix the return value of ProductManifold::log: It was TangentVector, but now it is EmbeddedTangentVector.

  • The RigidBodyMotion class has a log method now.

  • The method Rotation<3>::log now returns an EmbeddedTangentVector instead of a SkewMatrix. This is consistent with the other manifold implementations.

  • Deprecate the method RigidBodyMotion::difference; the method RigidBodyMotion::log. Watch out: The difference method was buggy! See !2 (closed) for details.