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Oliver Sander authored
It was a RigidBodyMotion before, but the rotation part of that was ignored. Semantically it is just a position, hence a FieldVector is better. [[Imported from SVN: r6598]]
Oliver Sander authoredIt was a RigidBodyMotion before, but the rotation part of that was ignored. Semantically it is just a position, hence a FieldVector is better. [[Imported from SVN: r6598]]