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Commit a506a0e7 authored by Oliver Sander's avatar Oliver Sander Committed by sander@FU-BERLIN.DE
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fix the canonical --> local force transformation

[[Imported from SVN: r6903]]
parent 3aa5ad53
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......@@ -664,6 +664,7 @@ linearizedRodNeumannToDirichletMap(const std::string& rodName,
/** \todo Why don't we have to transform the force as well? */
Dune::FieldVector<double,3> localForce, localTorque;
orientationMatrix.mv(canonicalTorque,localTorque);
localForce = canonicalForce;
RigidBodyMotion<3>::TangentVector localForceTorque;
for (int i=0; i<3; i++) {
......
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