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  1. Apr 22, 2021
  2. Nov 05, 2020
  3. Oct 08, 2020
  4. Oct 06, 2020
  5. Sep 02, 2020
  6. Oct 22, 2019
    • Sander, Oliver's avatar
      Move the computeDR method to the Rotation class · 207ce563
      Sander, Oliver authored
      Because it really is a functionality of rotation matrices in quaternion
      representation.  Only the Cosserat energies use it at the moment, but
      this is coincidental.
      
      In the same process, the method is renamed to quaternionTangentToMatrixTangent.
      That seems to be a more telling name.
      207ce563
  7. Oct 07, 2019
  8. May 16, 2019
    • Sander, Oliver's avatar
      Fix typo in a loop · 84accb37
      Sander, Oliver authored
      This to clang for pointing out the problem.  I had not noticed it before
      because the code was only wrong for dimworld<3, which I never tried.
      84accb37
  9. Dec 18, 2018
  10. Apr 11, 2018
  11. Jan 26, 2016
  12. Jan 24, 2016
    • Sander, Oliver's avatar
      Fix one issue that prevented the code to compile with dimworld!=3 · e3984639
      Sander, Oliver authored
      I want this file with dimworld!=3 grids, even though it only makes sense
      to use it if dimworld==3.
      
      With this patch the file still does not compile.  However, the only remaining
      problem is the hacky computation of the surface normals, which needs to be
      rewritten in full generality soon anyway.
      e3984639
  13. Jan 22, 2016
  14. Dec 27, 2015
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